Saturday, 8 June 2013

Storing background tile in HTML development

Storing background tile in HTML development

I have a top-down shooter built on LimeJS.
I have a series of different "parts" to the game's background and I don't want to load them all on load.
I have the play's x and y position, how should I go about storing the description of the environment and finding the pieces of that description that are within a certain distance of the player?
Thanks.

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