Should i program a 3d game in lisp or c++?
I started to want to make a realistic sword fighting RPG, and my original plan was to make it in c++ as it is the most used, but i found a another language called LISP from Richard Stallman and he said it is the most powerful language.
And my question is should i program in LISP or c++, and what dialect for LISP should i choose for making a 3d game, im gonna use openGL for game rendering, i dont wanna tell any idea of how i plan to do realistic sword fighting because it might get stealed.
The game is gonna be under the license GNU GPL, i am only gonna be using free software as in freedom, free speech kind. and thought of making it exclusive to GNU so that other people will go over to GNU instead of using windows, and want to make gaming on GNU possible. I hate windows.
I started to want to make a realistic sword fighting RPG, and my original plan was to make it in c++ as it is the most used, but i found a another language called LISP from Richard Stallman and he said it is the most powerful language.
And my question is should i program in LISP or c++, and what dialect for LISP should i choose for making a 3d game, im gonna use openGL for game rendering, i dont wanna tell any idea of how i plan to do realistic sword fighting because it might get stealed.
The game is gonna be under the license GNU GPL, i am only gonna be using free software as in freedom, free speech kind. and thought of making it exclusive to GNU so that other people will go over to GNU instead of using windows, and want to make gaming on GNU possible. I hate windows.
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